FINES BASIC RULES










#0.6-a - Push Passed Pawns!
#0.7-a - If ahead, swap pieces.
#0.8-a - If behind, swap pawns.
#0.9-a - If ahead, widen the front.
#1.0-a - 1 extra P on same wing = draw
#1.2-a ( Good ) - Ps on opp. color of bishop.
#1.2-b ( Bad ) - Ps on same color of bishop.
#1.5-b ( Not maintainable ) - R on enemy pawns' row.
#1.7-a - Rs go behind enemy passed Ps.

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